Author Archive for zombiepandemic

24
Nov
08

New weblog

We finally got our own blogsite and have thus decided to continue the bloging at http://blog.pixelpandemic.net. Hope to see you at the new site! And thanks to WordPress for the time we spend hanging out here!

And don’t forget to visit our actual zombie browser game site at: www.zombiepandemic.com

23
Nov
08

What to do in a zombie attack

15
Nov
08

Vote for Zombie Pandemic

We need all the help we can get and by voting for us at the game charts you can help promote the interest for the project. It only takes a few clicks and seconds….

http://zombiepandemic.com/zombiegameinfo/vote_for_us.html

Know of any game charts not in the list which we should add Zombie Pandemic to? Submit them by posting a comment. Thanks from team ZP

14
Nov
08

New browser game projects announced

Though almost all focus is currently on finishing the first release of Zombie Pandemic we are proud announce several new game development projects which are to follow ZP.

Viking Tribes – a online MMORPG game set in the age of Vikings

Pirates & Armadas – a browser based citybuilding game with a gameplay focusing on the colonization of the world and yes… there will be pirates too!

Hansa Guilds – a PBBG tycoon game set in the age of the Hansa nations in the North Sea focusing on trade and merchant fleets

25
Oct
08

Update on expected beta launch

“Zombie Pandemic is currently in development. We are scheduled for launch ulimo 2008.”

A little vague maybe, we were considering a beta version in December 2008. I’m not sure this is possible though, keep in mind this is something we are working on in our spare time so any deadline may slide. We are currently adding some people to the team, so maybe we can still make it for December, but somewhere in Q1 2009 is more likely. Remember: I’m not making any promises here.
I hope this helps a little. And I will try to remember checking for posts here in the future.
Kristian
Lead Developer on Zombie Pandemic

23
Oct
08

More concept art

Work in progress:

the sewers of the street can be usefull place for hiding as well as a deadly place to get trapped

the sewers of the street can be usefull place for hiding as well as a deadly place to get trapped

17
Oct
08

More concept art from the Zombie Pandemic development team

People used to play at this court every night. Now no sane survivor dares to go out.

People used to play at this court every night. Now no sane survivor dares to go out.

06
Oct
08

More concept art from the Zombie Pandemic prototype

20
Aug
08

Dawn of the Dead & Land of the Dead

Yet another heat of zombie movies and more inspiration for our upcoming title. This time the homework consisted of some more recent Romero classics including “Dawn of the Dead” and “Land of the Dead”. Both movies are pretty awesome in several ways and thus highly recommendable. Though one can’t point the few corny aspects which is simply part of the genre out – we rather want to celebrate the cool aspects. A part from Dennis Hopper in the role of the villain, we particularly liked the idea of how the survivors had to plunder the stores for supplies in the unsafe zombie infested zones of the city. Our game producer loved the opening scene of X where the Y arrives at the once friendly suburban neighborhood which has turned into a dead zone full a mayhem and gore. Check it out:

18
Aug
08

Zombie Pandemic Press release

We have been asked by a couple of other blogs for a press release… well here u go. Please feel free to spread the infection by using part of all of it as you please :-)  

(What is) Zombie Pandemic?
Zombie Pandemic is a browser based zombie adventure game currently in development by a group of independent developers from Copenhagen who all share an interest for games and particularly George A. Romero cult movies. 

The Storyline / A storyline is spreading!
The details of the storyline have not yet been disclosed but will include a classic zombie plot using a virus as an excuse to turn the streets into a zombie infested danger zone. 
As a player you are one of the survivors who will have to make it to the safe zone aiding other survivors and without getting eaten by the zombies. The game is free PPBG (persistent browser based game) similar to games such as Urban Dead, Travian and Gladiatus. The Zombie Pandemic storyline will be just like the virus – spreading in a rich, ambient environment that YOU and your fellow survivors create. 

Gore In Legio
The zombies are brought back to life with rich illustrations and rotten soundtracks. Feast your eyes on acclaimed illustrator Rune Bødker’s creepy imagery

Game Features / Much more than hack’n’slash
Other aspects which makes Zombie Pandemic different is the fact that the game will feature enriched RPG elements, including advanced combat, a skill tree and use of realistic navigation on a real world map which will consist of hundreds of locations offering even more game events and quests in a rich storyline. 

The MMO Approach / Massive Outbreaks
The project has been underway for 8 months and is expected to be another 4-5 months before the game launches. What makes the game concept fascinating is the MMO approach allowing several thousands of gamers to be part in one big zombie outbreak scenario.

Tune into www.zombiepandemic.com and check it out if you like – and please spread the word!




 

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About the webblog

The webblog informs about the game design and development process of the upcomming browser based zombie game http://www.zombiepandemic.com